Tower of the Necromancer
Tower of the Necromancer is a first-person tower defense game currently being developed using Unreal Engine. We are now entering our third year of development on the game and are focusing on play-testing at the moment. We hope to have a public beta out soon. Tower of the Necromancer offers a unique twist to the tower defense genre, immersing players in a world filled with challenging battles and strategic decision-making. Assisted by your strategically placed towers, you will face off against hoards of unique enemies using a variety of magical spells and abilities. Stay tuned for updates as we continue to refine and polish the game.
Tech Stack
Unreal Engine, C++, Blender, Cascadeur, Git